The full ChampsDex archive — guides, tier lists, teams, codes, and event coverage for Pokemon Champions.
Browse every published ChampsDex article.
Guides
Status Moves That Win Games in Pokemon Champions
Status moves do not deal damage. They do not show up on damage calculators. And yet — at every level of competitive Pokemon Champions, they separate players who win consistently from players who wonder why they keep losing.
The short answer: status moves control the entire game board. They dictate what your opponent can do, when they can do it, and at what cost. If you are building teams based purely on offensive power and wondering why you stall out, this guide is where you start fixing that.
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Guides
Trainer Customization in Pokemon Champions — Outfits, Emotes & Unlocks
Your trainer is your avatar in every battle lobby, every Trainer Card view, and every ranked match loading screen. Pokemon Champions gives you real control over how that trainer looks — and how they celebrate. Whether you want a clean default look or a flashy event outfit, this guide walks you through every customization system in the game: outfits, accessories, emotes, and how each one is unlocked.
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Teams
Trick Room in Pokemon Champions — Building Around Slow Power
Trick Room is one of the most polarizing strategies in competitive Pokemon — and in Pokemon Champions, it hits just as hard as it ever did. The premise flips the core assumption of the game: instead of outrunning your opponent, you out-slow them. Get the room up, send in a lumbering powerhouse, and watch it move first while the opposing speedsters wait helplessly at the back of the queue.
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Teams
Weather Teams in Pokemon Champions — Sun, Rain, Sand & Snow Builds
Weather teams are one of the oldest and most satisfying archetypes in competitive Pokemon — and they carry that same identity into Pokemon Champions. The core idea is simple: set a weather condition that benefits your team more than your opponent’s, then race to close out the game before the turns run out. Sun boosts Fire-type damage and weakens Water moves. Rain powers up Water attacks and weakens Fire. Sand chips away at non-Rock/Ground/Steel types every turn while your immune Pokemon stay healthy. Snow provides evasion-adjacent pressure and supports Ice-type sweepers.
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