Pokemon Champions season rewards — full VP payout table by rank and tier

Pokemon Champions season rewards are paid out in VP (Victory Points) at the end of each ranked season, with amounts determined by the highest tier and rank you hold when the season closes. Champion Tier pays the most at 20,000 VP per format, while even Poke Ball players take home 500–1,000 VP for participating. Rewards are tracked separately for Singles and Doubles, so playing both ladders doubles your potential payout every season.

Last verified: June 11, 2026


What Are Season Rewards in Pokemon Champions?

Pokemon Champions uses a seasonal ranked structure where your final standing at season close determines a VP bonus deposited to your account. VP is the premium currency you spend in the in-game shop — it does not expire and does not reset between seasons, so every point you earn compounds.

The key things to understand upfront:

  • You must play at least one ranked battle (win or loss) to qualify for any end-of-season payout.
  • Your rank resets to Poke Ball Tier Rank 4 at the start of every new season, no matter how high you finished.
  • VP itself never resets — the balance accumulates across your entire account lifetime.
  • Singles and Doubles are separate — rewards pay out independently for each format.

This article covers the verified VP payout tables for Season M-1 and Season M-2, the season calendar through Season M-3, and practical strategies for maximizing what you take home each season without burning out chasing Champion.


Season Calendar: M-1 Through M-3

Three seasons of Pokemon Champions ranked have run (or are scheduled) since launch. Here is the confirmed calendar:

SeasonStartEndDurationRegulation Set
M-1April 8, 2026 at 02:00 UTCMay 13, 2026 at 01:59 UTC35 daysM-A
M-2May 13, 2026 at 04:00 UTCJune 17, 2026 at 01:59 UTC34 daysM-A
M-3June 17, 2026TBCTBCM-B

Season M-3 launches on June 17, 2026 — the same day the iOS and Android mobile version releases globally. This makes M-3 the largest season yet in terms of player base, with cross-save and cross-platform multiplayer going live simultaneously.

Note on Regulation Set: Season M-3 launches with Regulation Set M-B on June 17, 2026 at 02:00 UTC — confirmed by the official Pokémon Champions and Bulbapedia pages. Regulation M-A covered Seasons M-1 and M-2 (April 8 – June 17). Review your roster for M-B eligibility before the season opens. See the patch notes hub for a full breakdown of which Pokémon are legal under M-B.


The Tier Structure: How Ranks Work

Before diving into reward amounts, it helps to know exactly what you are climbing. Pokemon Champions ranked has six tiers:

TierRanks Within TierNotes
BeginnerNoneEntry tier; no ranked rewards
Poke BallRanks 4 → 1Starting point each season
Great BallRanks 4 → 1
Ultra BallRanks 4 → 1
Master BallRanks 4 → 1Ranks 1–3 locked first week
ChampionNone (single tier)Locked first week; top ~300 worldwide

Every season begins at Poke Ball Tier Rank 4. There is no carryover from prior seasons — a player who ended M-2 at Master Ball Rank 1 starts M-3 at Poke Ball Rank 4, the same as everyone else.

The critical protective mechanic: once you reach a new tier, you cannot fall back down — with one important exception. For Poké Ball through Master Ball, the tier floor holds permanently: claw your way into Ultra Ball and you stay in Ultra Ball even if you lose 20 matches in a row. You can drop in rank within the tier, but you cannot lose the tier itself.

Champion Tier works differently. Because Champion is limited to roughly the top 300 players worldwide, your spot is relative — if enough higher-ranked players push you below the cutoff, you fall back to Master Ball Tier. Maintaining Champion requires staying competitive, not just reaching it once.

Master Ball Ranks 1–3 and the Champion Tier are locked during the first week of each season. They unlock approximately one week after the season start date. For Season M-3, that means these top tiers open around June 24, 2026.

For a deeper look at how the ranking system works, read Pokemon Champions Ranked Explained.


Season M-1 and M-2 VP Reward Table

The VP payout table was identical for Season M-1 and Season M-2. This is the only fully confirmed reward data available as of the research date.

TierRankVP Reward
Champion20,000 VP
Master BallRank 115,000 VP
Master BallRank 210,000 VP
Master BallRank 310,000 VP
Master BallRank 410,000 VP
Ultra BallRank 18,000 VP
Ultra BallRank 28,000 VP
Ultra BallRank 36,000 VP
Ultra BallRank 46,000 VP
Great BallRank 14,000 VP
Great BallRank 24,000 VP
Great BallRank 32,000 VP
Great BallRank 42,000 VP
Poke BallRank 11,000 VP
Poke BallRank 21,000 VP
Poke BallRank 3500 VP
Poke BallRank 4500 VP
Beginner0 VP

Source: Serebii Season M-1 and Season M-2 ranked pages.

The jump from Poke Ball to Great Ball is significant: finishing at Great Ball Rank 4 (2,000 VP) earns four times as much as finishing at Poke Ball Rank 1 (1,000 VP). Pushing into Great Ball is the single most efficient climbing goal for casual players.


Season M-3 Rewards: What We Know (and What We Don’t)

Season M-3 starts June 17, 2026. As of June 11, 2026, Serebii has not published the official VP reward table for M-3. The M-1 and M-2 tables were identical, which suggests M-3 will follow the same structure — but this has not been officially confirmed.

What to do: Build your ranked strategy around the M-1/M-2 table above. If M-3 rewards differ, this page will be updated with a note and a new “Last verified” date.

Two confirmed changes for M-3: the regulation set switches from M-A to M-B, meaning a new eligible Pokémon pool — review your roster before June 17. Additionally, Mega Raichu X and Mega Raichu Y are joining the game and are available free to all players who log in before September 2, 2026 (claim via the in-game mailbox). Mega Raichu X has Electric Surge; Mega Raichu Y has No Guard. Both could shift the meta going into M-3. Check the tier list and mega evolution guide for assessments once the season is live.


One-Time Promotion Bonuses: First-Time Tier Unlocks

Separate from the end-of-season payout, the game grants a one-time bonus the first time you reach each new tier across your entire account lifetime. These do not repeat in subsequent seasons.

Tier Reached (First Time)One-Time VPTitle GrantedBox Slot Bonus
Great Ball1,000 VPGreat Trainer Title+5 Box slots
Ultra Ball1,000 VPUltra Trainer Title+5 Box slots
Master Ball1,000 VPMaster Trainer Title+10 Box slots
Champion1,000 VPChampion Trainer Title

For a first-time Champion — a player who has never reached Champion Tier before — this stacks with the end-of-season reward: 1,000 VP (promotion bonus) + 20,000 VP (season-end payout) = 21,000 VP in a single season.

The Champion promotion bonus was widely criticized by the competitive community when it launched. Reaching Champion Tier requires finishing in roughly the top 300 players worldwide. Players called the 1,000 VP “a slap in the face” and “disappointing” relative to the effort required. The 20,000 VP season-end reward is the real payoff; the promotion bonus is token.

If you are a new player who has never left Poke Ball, you are actually sitting on a stack of unclaimed one-time bonuses. The first time you break into Great Ball, Ultra Ball, and Master Ball, you will collect 3,000 VP in promotion bonuses plus 10 extra Box slots in a single climb. These stack on top of whatever tier you hold at season end.


Singles vs. Doubles: How Reward Stacking Works

Pokemon Champions tracks Singles and Doubles as completely separate ranked ladders. Your tier in Singles has no effect on your tier in Doubles, and vice versa. End-of-season rewards are paid out independently for each format.

This matters more than most players realize:

  • A player at Great Ball Rank 1 in Singles and Poke Ball Rank 2 in Doubles collects 4,000 VP (Singles) + 1,000 VP (Doubles) = 5,000 VP.
  • A player at Champion in both formats collects 20,000 VP + 20,000 VP = 40,000 VP in a single season.
  • First-time promotion bonuses are presumably per-format for tiers you reach in Doubles that you have not yet reached in Singles, though authoritative sources are ambiguous on this point — treat the one-time bonuses as account-wide until confirmed otherwise.

For casual-competitive players, climbing Doubles alongside Singles is essentially free VP — you are already playing ranked battles, and the ladder is separate, so any Doubles progress adds directly to your season payout. If you are new to the Doubles format, the best Doubles teams guide covers where to start.


The Win Streak Bonus: Fastest Way to Climb Tiers

Your rank within a tier is represented as a gauge divided into four segments (4/4 to fill). Each win fills one segment (1/4); each loss drains one. To rank up, you fill the gauge completely.

The Win Streak Bonus changes this: win more than 2 battles in a row and each subsequent win fills 2/4 instead of 1/4. During a streak, you rank up in half the wins it would normally take.

Practical implications:

  • Streaks are exponentially more efficient than grinding. A cold 10-win run with no streak fills the gauge 10 times. The same 10 wins with a 3+ win streak from win 3 onward fills it far faster.
  • Loss prevention matters more than extra wins. Breaking a streak by playing when tilted costs you the efficiency multiplier. Log off, reset, come back.
  • Team consistency compounds streak bonuses. Running a refined team you understand deeply produces longer streaks than constantly experimenting. The team builder guide covers how to lock in a reliable lineup.

If you are targeting a specific tier for the season-end VP reward, the math strongly favors playing in focused sessions when you are at your best rather than grinding a high volume of battles when tired or on tilt.


Battle Pass VP: The Parallel Reward Track

Ranked season rewards are not the only source of VP each season. The Battle Pass free track provides an additional 10,000 VP if you complete Tiers 31–50, with 500 VP awarded per completed tier in that range.

This VP is completely separate from ranked payouts and requires no specific rank to collect — only Battle Pass tier progression. Combined with ranked rewards, a Great Ball Rank 1 finish plus a fully completed Battle Pass free track yields:

4,000 VP (season-end) + 10,000 VP (Battle Pass) = 14,000 VP

That is a meaningful haul for a player who is not competing at the top of the ladder. The Battle Pass should be treated as the baseline VP floor every season; ranked rewards are the upside.


What Can You Buy With VP?

VP accumulates in your account and can be spent in the in-game shop on items including Mega Stones. There is no confirmed VP cap or ceiling — every point you earn is yours indefinitely.

Mega Stones in particular are meaningful competitive investments. A Mega Stone for a top-tier Pokémon is worth grinding toward strategically rather than spending VP impulsively on cosmetics. The mega evolution guide breaks down which Mega forms are currently worth the VP outlay.

Because VP never resets and there is no time pressure to spend it, the optimal approach is to accumulate across multiple seasons before making large purchases.


Practical Strategy: Best Reward Targets by Player Type

Not every player should target the same tier. Here is a clean breakdown based on realistic session commitment:

Casual (1-5 hours per week) Target: Great Ball Tier (any rank) Season payout: 2,000–4,000 VP Why: The Poke Ball-to-Great Ball jump is large in absolute VP (500 VP → 2,000 VP minimum). The tier floor mechanic means once you breach Great Ball, you lock in at least 2,000 VP even if you go on a losing run. First-time players also collect the 1,000 VP promotion bonus on arrival.

Semi-competitive (5-15 hours per week) Target: Ultra Ball Tier (any rank) Season payout: 6,000–8,000 VP Why: Ultra Ball Rank 4 (6,000 VP) represents a 3x increase over Great Ball Rank 1 (4,000 VP). Players at this commitment level can realistically climb there with a tested team. See the best teams for ranked for current recommendations.

Competitive (15+ hours per week) Target: Master Ball (any rank) Season payout: 10,000–15,000 VP Why: Master Ball is where the reward curve flattens — Ranks 2–4 all pay 10,000 VP. Only Master Ball Rank 1 (15,000 VP) and Champion (20,000 VP) pay more. Most serious players sit in Master Ball and treat Champion as a stretch goal, not a baseline.

Elite / Champion hunters Target: Champion Tier Season payout: 20,000 VP (or 21,000 VP first-time) Reality check: Champion Tier requires finishing in approximately the top 300 players worldwide. This is a genuine skill ceiling. If you are asking whether you should try for Champion, you are probably not ready yet — but the ranked guide and speed tiers reference are your starting points.


Season M-3 Preview: What Changes on June 17

Season M-3 is the biggest season launch yet — for two reasons: mobile arrives the same day, and Regulation Set M-B goes live. When Season M-3 opens on June 17, 2026 at 02:00 UTC, iOS and Android versions go live globally and the eligible Pokémon pool shifts to M-B.

What this means for ranked:

  • Regulation M-B replaces M-A. Review which Pokémon are newly eligible or newly restricted. Teams built around M-A may need adjustment before the season opens. Check the patch notes hub for the full M-B Pokémon list once published.
  • The player pool will be significantly larger in M-3 than M-1 or M-2. More players at the bottom tiers means more competition in Great Ball and Ultra Ball specifically.
  • Cross-save is active, so players who have been climbing on Switch carry their VP and account progress to mobile. See the crossplay and cross-save guide for setup instructions.
  • Mega Raichu X and Mega Raichu Y join the roster and are available free for logging in before September 2, 2026 (claim in-game mailbox). Their ranked viability will be clearer once M-3 meta data accumulates.

VP reward amounts for M-3 are not yet confirmed as of June 11, 2026. This page will be updated with the official table once Serebii publishes it — check back after June 17.


FAQ

How much VP do you get for Champion Tier at the end of a season? Champion Tier pays 20,000 VP at end of season, based on Season M-1 and M-2 data. First-time Champions also receive a one-time 1,000 VP promotion bonus, bringing the total to 21,000 VP for a debut season in Champion.

Do pokemon champions season rewards reset every season? Your VP balance never resets — it accumulates across your account indefinitely. What resets is your rank: every season you fall back to Poke Ball Tier Rank 4, regardless of where you finished. The VP you earned stays with you.

Can you earn season rewards from both Singles and Doubles? Yes. Singles and Doubles are fully separate ranked ladders with independent season rewards. A player who reaches Champion Tier in both formats receives 20,000 VP from each ladder, for a maximum of 40,000 VP from season-end payouts alone.

Do you have to win a certain number of battles to claim rewards? You must complete at least one ranked battle during the season — win or loss — to be eligible for end-of-season rewards. There is no minimum win requirement beyond that.

Can you drop to a lower tier by losing? For Poké Ball through Master Ball: no. Once you reach a new tier, the floor holds for the rest of the season — you can drop in rank within the tier but not fall back. Champion Tier is the exception: it is capped at roughly the top 300 players worldwide, so if you are pushed below the cutoff by higher-ranked players, you drop back to Master Ball Tier.

What is the one-time promotion bonus for reaching a new tier? Reaching a tier for the FIRST TIME EVER grants: Great Ball — 1,000 VP + Great Trainer Title + 5 extra Box slots; Ultra Ball — 1,000 VP + Ultra Trainer Title + 5 extra Box slots; Master Ball — 1,000 VP + Master Trainer Title + 10 extra Box slots; Champion Tier — 1,000 VP + Champion Trainer Title. These bonuses are account-wide and never repeat.

When do Master Ball and Champion Tier ranks open each season? Champion Tier and Master Ball Ranks 1–3 are locked for the first week of every season. They open approximately one week after the season start date, giving lower-ranked players time to climb before the elite tiers activate.

What happens to VP I earn — can I spend it on anything useful? VP (Victory Points) can be spent in the in-game shop on items including Mega Stones. Your VP balance carries across seasons without limit, so there is no urgency to spend immediately after each season ends.

How does the Win Streak Bonus affect ranked progress? Winning more than 2 battles in a row activates the Win Streak Bonus, which fills your rank gauge at 2/4 per win instead of the standard 1/4. This effectively halves the number of wins needed to rank up during a hot streak.

Are Season M-3 VP reward amounts confirmed? Not yet. As of June 11, 2026, Serebii has not published the official VP reward table for Season M-3 (which starts June 17, 2026). M-1 and M-2 used identical reward amounts, so M-3 is expected to follow the same structure, but this has not been officially confirmed.